#ifndef _CSURFACE_H_
#define _CSURFACE_H_

#include <SDL.h>

class CSurface 
{
	public:
		CSurface();

	public:
		static SDL_Surface* OnLoad(char* File);

		static bool OnDraw(SDL_Surface* Surf_Dest, SDL_Surface* Surf_Src, int X, int Y);

		static bool OnDraw(SDL_Surface* Surf_Dest, SDL_Surface* Surf_Src, int X, int Y, int X2, int Y2, int W, int H);

		static bool Transparent(SDL_Surface* Surf_Dest, int R, int H, int B);
};

#endif